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BigTimePlaya45
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« Reply #30 on: October 25, 2007, 04:22:51 am » |
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same here, your goku is great, it was really fun having you create these characters for us even though I didn't get a chance to try out those Hyper characters and the M bison. But I did approve in this forum a bit, because everyone now trust me. Don't worry, they won't be any leeches to miss up your forum anymore.
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supermystery
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« Reply #31 on: October 25, 2007, 08:43:09 am » |
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Well to tell the truth I only have one or two gripes about the AI. When fully active of course, but let me list what they are. -It seems like he is always doing his dash every 2 seconds. Not that I don't like an AI that tries to get out of the way, but it seems to do it no matter what. -I might be the only one who has this problem, but it seems like all he does for his attacks are his energy balls (which can't be knocked out with a hadoken or the sort), his level two super which name slips me at the moment, and (he does this the most) Master and Teacher move. It seems like that is the only moves he does when I fight him. In short I'm saying hes a bit spammy >_>
Thats why its optional -_- same here, your goku is great, it was really fun having you create these characters for us even though I didn't get a chance to try out those Hyper characters and the M bison. But I did approve in this forum a bit, because everyone now trust me. Don't worry, they won't be any leeches to miss up your forum anymore.
Thanks
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Jorgie
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« Reply #32 on: October 26, 2007, 01:31:20 am » |
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After trying it I must say you have outdone yourself on this Kid Goku. I see that you made his AI tough yet fair at the same time. Which is what I like about his AI. I could beat it but it looks great in videos. He pulls off cool combos and I love that Dragon Fist. Same with the backwards Kamehameha blast. Great man. I'm definately looking forward to updates you make of this character man. Pure awesomeness, I like this character more than your Bison. The gameplay ability of this Kid Goku is great as well. You could pull off some sweet combos if you use him correctly. I like cheating with him...I use the Dragon Fist move and right after doing it, before hitting the apponent I press space, then do it again  Great release Supermystery. Can't wait for the updates 
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inuyasha56
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« Reply #33 on: October 26, 2007, 04:10:26 am » |
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is it just me or kid goku isn't on the hosted creations page? Because i've just searched. He looks good from all the feedback and your characters are usually well put together. I'll leave feedback when i get him when you fix the bugs and stuff can't wait. 
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« Last Edit: October 26, 2007, 04:13:33 am by inuyasha56 »
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  Thanks Rain for letting me use this sig.
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supermystery
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« Reply #34 on: October 26, 2007, 08:26:32 am » |
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After trying it I must say you have outdone yourself on this Kid Goku. I see that you made his AI tough yet fair at the same time. Which is what I like about his AI. I could beat it but it looks great in videos. He pulls off cool combos and I love that Dragon Fist. Same with the backwards Kamehameha blast. Great man. I'm definately looking forward to updates you make of this character man. Pure awesomeness, I like this character more than your Bison. The gameplay ability of this Kid Goku is great as well. You could pull off some sweet combos if you use him correctly. I like cheating with him...I use the Dragon Fist move and right after doing it, before hitting the apponent I press space, then do it again  Great release Supermystery. Can't wait for the updates  Thanks, im glad you like the character  is it just me or kid goku isn't on the hosted creations page? Because i've just searched. He looks good from all the feedback and your characters are usually well put together. I'll leave feedback when i get him when you fix the bugs and stuff can't wait.  cool =================================================================== Update 26/10/07 =============== Fixed the Super BGs so they all have that retro grey :mrox: Set up the air combos properly. Changed the velocity of some of the Attacks The Orange fireball now uses 100 power each time its used instead of gaining power The Optional AI doesnt spam projectiles as much as before The Optional AI can use the charging kamehameha and air combos much better The descending attack is more air combo friendly Goku sometimes times makes noise when hit Fixed old palletes and added 2 new ones The Aligned the guard push spark properly as i realised that the spark is not meant to go forward Aligned the kamehameha dust fx slightly lower The Dash Fwd now doesnt stay on when you hold the fwd button its now quicker and last for a short time Ive updated the readme as it was missing a move and there was also individuals that i didnt get to credit.
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DMK
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« Reply #35 on: October 26, 2007, 06:13:28 pm » |
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He's great bro.
Way to go out.
He's fair, fun to use. It's a nice approach to Kid Goku personaly.
CLSN's are fine.
The moves have been balanced out and his new dash is alot easier to use.
+1
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supermystery
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« Reply #36 on: October 26, 2007, 09:16:53 pm » |
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He's great bro.
Way to go out.
He's fair, fun to use. It's a nice approach to Kid Goku personaly.
CLSN's are fine.
The moves have been balanced out and his new dash is alot easier to use.
+1
Thats for trying him out and im glad you like the character.
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woozie
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Airborne Infantry
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« Reply #37 on: October 26, 2007, 10:24:57 pm » |
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time for feedback. overall he's great. But i have one problem, the ai isnt spectacular nether is the alternate ai. it would be cool if he was to have an higher ai able to fight ur version 1 gotenks or even version 1 of gogeta. that would be sweet. but other than that good job, ur characters is cool to own with. 
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supermystery
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« Reply #38 on: October 26, 2007, 10:34:19 pm » |
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time for feedback. overall he's great. But i have one problem, the ai isnt spectacular nether is the alternate ai. it would be cool if he was to have an higher ai able to fight ur version 1 gotenks or even version 1 of gogeta. that would be sweet. but other than that good job, ur characters is cool to own with.  He wasnt desgined to beat my UB22 characters let alone gogeta and gotenks  thanks for the feedback
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woozie
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« Reply #39 on: October 26, 2007, 10:37:21 pm » |
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ahhh. how do u make ai patch. i want one for super high ai or make one of the sort
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Jorgie
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« Reply #40 on: October 27, 2007, 05:05:42 am » |
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time for feedback. overall he's great. But i have one problem, the ai isnt spectacular nether is the alternate ai. it would be cool if he was to have an higher ai able to fight ur version 1 gotenks or even version 1 of gogeta. that would be sweet. but other than that good job, ur characters is cool to own with.  He wasnt desgined to beat my UB22 characters let alone gogeta and gotenks  Awww, why don't you just make one AI patch for him before you quit? to make him match God Silver 
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Okami Amaterasu
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« Reply #41 on: October 27, 2007, 06:35:58 am » |
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awesome job sm.... i am actually surprised that the sprites looks so close to budokai, it's must of taken you some hard time to make it look that way,good pallete editing . as for the ai, it's really funny cause the way you made it, it's so easy to balance it or push it far more then possible, since basically it's so clear and organized,other chars could take weeks to look thru states and what ai command it represents here it's alot easier. viewing the air file, i noticed that all moves have high attack priority,which it most cases fit this goku. tho it would be fun if you create a intro and ending for him. great job sm. well, as it is your last char,i am glad you made something so glamorous and not disappointing.
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supermystery
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« Reply #42 on: October 27, 2007, 10:10:57 am » |
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Im not going to make him any harder than he is Hes designed to take on most of the weaker mugen characters out there As for the air file all the attack sactually have low priority except for the stick attack because its a weapon  To make him harder just increase hes power in the cns file (and mayve remove a few clsns, just dont make videos with him....)
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Okami Amaterasu
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« Reply #43 on: October 27, 2007, 10:54:40 am » |
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Im not going to make him any harder than he is Hes designed to take on most of the weaker mugen characters out there As for the air file all the attack sactually have low priority except for the stick attack because its a weapon  To make him harder just increase hes power in the cns file (and mayve remove a few clsns, just dont make videos with him....) ....that would make him too cheap  he'll be like legend kid goku XD
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Fenop
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« Reply #44 on: October 27, 2007, 10:59:07 am » |
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Im not going to make him any harder than he is Hes designed to take on most of the weaker mugen characters out there As for the air file all the attack sactually have low priority except for the stick attack because its a weapon  To make him harder just increase hes power in the cns file (and mayve remove a few clsns, just dont make videos with him....) ....that would make him too cheap  he'll be like legend kid goku XD legend kid goku? wtf it will be another mugen crasher  hahaha!!!!
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