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supermystery
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« Reply #15 on: October 13, 2007, 10:19:30 pm » |
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sm nice creation. sonic and you own major time. feedback will be coming shortly and vids too. good job bro!!  Thanks Doesn't work for me.
 ======================================================== I decided to upload a patch which does the following: Items can now be canceled out by the oppoenent Only 4 rings appear on the screen at a time instead of 5 Slowed down normal sonic (his air jump fwd velocity and his running speed) Check the first post
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Jorgie
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« Reply #16 on: October 13, 2007, 10:20:41 pm » |
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Sorry, it was my Neo-Sonic that didn't work, I need a new one I guess  I'll test it in a minute or two, I tried to put Sonic against Neo-Sonic which is why it all went down...
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supermystery
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« Reply #17 on: October 13, 2007, 10:23:52 pm » |
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I put him against neo sonic and neo sonic beat him easily. It was neo sonics projectiles that kept hitting sonic plus some of neo sonics supers and helpers are too much for him.
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supermystery
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« Reply #18 on: October 13, 2007, 10:35:38 pm » |
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Oh yeah i fixed that stuck in air thing when sonic hits the item.
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dvr88
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« Reply #19 on: October 14, 2007, 06:23:46 pm » |
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EDIT: thanks for uploading to another site
tried him out very creative making him like hes in game
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« Last Edit: October 14, 2007, 07:22:17 pm by dvr88 »
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supermystery
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« Reply #20 on: October 14, 2007, 06:49:13 pm » |
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Ive uploaded the patched version on to another file hoster
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RiceZilla
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« Reply #21 on: October 14, 2007, 10:04:00 pm » |
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Super Sonic should not be Unhitable, in one Sonic game he can get hit as SS but he only loses 4 coins. or make it like Gold WM in MvC. Example: He can get hit but he does not go into a hitstate only damage is given.
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« Last Edit: October 14, 2007, 10:07:22 pm by RiceZilla »
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supermystery
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« Reply #22 on: October 14, 2007, 10:14:43 pm » |
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EDIT: thanks for uploading to another site
tried him out very creative making him like hes in game
Cool Super Sonic should not be Unhitable, in one Sonic game he can get hit as SS but he only loses 4 coins. or make it like Gold WM in MvC. Example: He can get hit but he does not go into a hitstate only damage is given.
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I dont think super sonic should recieve damage as Super Sonic without hes proper ability takes alot of the fun out of that form. However the -4 rings idea for each hit he receives might be a good idea for those who find super sonic unbareable, which makes sonic have alot less time to stay as super sonic especially when he already has ring counter that already drains him serverly... EDIT: A little idea for those who cant stand super sonic: Open the soniccommon.cns file And look for [StateDef 44305] Add the following state controller: [State 44305, PVS] type = ParentVarAdd trigger1 = parent,var(27) = 1 ;Im Super Sonic trigger1 = time = 0 var(21) = -5 ;Its set at super sonic to lose 5 rings each time he gets hit but you can adjust this to -10 or more if you wish..... Or if you want to obliterate super sonics invincibility ability comment out the following: [State 44305, PVS] type = ParentVarSet trigger1 = parent,var(27) = 0 ;Not SStrigger1 = parent,var(26) = 0 ;Not Invincible trigger1 = parent,var(23) != 1 ;Sheild trigger1 = 1 var(20) = GetHitVar(damage) Problem Solved
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« Last Edit: October 14, 2007, 10:30:16 pm by supermystery »
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Hyper921
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« Reply #23 on: October 16, 2007, 11:50:43 pm » |
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Sorry i was so late sm I was just to busy to dl him here is some feedback:
First i like how u can scroll up when u clic kthe up button
But when u lkose at the try again screem that is kfm >_< not sonic lol
Also very different how u can become super sonic Im happy i have a good imagination or i wouldnt have ghuessed it lol
clsn's looked fine but i think he loses to many rings at a time it is to hard to become super sonic ='[
Other wise very nice work sm +1 [=
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supermystery
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« Reply #24 on: October 17, 2007, 07:23:33 am » |
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Lol , i wish someone told me about that kfm bug eariler so i could of fixed it. I made it had to become SS to cut down on the potential "cheap" comments i would of got.... thanks for the feedback 
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Hyper921
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« Reply #25 on: October 17, 2007, 05:13:50 pm » |
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Lol , i wish someone told me about that kfm bug eariler so i could of fixed it. I made it had to become SS to cut down on the potential "cheap" comments i would of got.... thanks for the feedback  I found one more little glitch idk if it is my mugen or not but. Whenever I play mugen with Sonic my mugen seems to bug out very common and just stop working maybes it is sonic or maybe its my mugen but just a heads-up
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woozie
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« Reply #26 on: October 17, 2007, 10:27:19 pm » |
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sorry for the interruption. i have made sonic palletes so enjoy. They are in the member releases. 
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Jorgie
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« Reply #27 on: October 18, 2007, 01:07:53 am » |
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Tested, sorry it took me so long, but I had school issues(science project) so yeah... I have to say that this Sonic is very nice. I love how you made him just like the game with the rings. I usually hate characters being just like the game, but it fits sonic  I like the Super Sonic transformation as well. It pwns. He's fun to use while on Super Sonic mode. Very nice character overall Supermystery. Hope to see more updates  +1
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supermystery
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« Reply #28 on: October 18, 2007, 09:39:08 am » |
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sorry for the interruption. i have made sonic palletes so enjoy. They are in the member releases.  Great ill check them out Tested, sorry it took me so long, but I had school issues(science project) so yeah... I have to say that this Sonic is very nice. I love how you made him just like the game with the rings. I usually hate characters being just like the game, but it fits sonic  I like the Super Sonic transformation as well. It pwns. He's fun to use while on Super Sonic mode. Very nice character overall Supermystery. Hope to see more updates  +1 Thanks for the feedback jorgie 
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rangerkom
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« Reply #29 on: October 18, 2007, 06:48:00 pm » |
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where do I download this sonic, I can't find the download link. the link in first post just goes to the other forum. 
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